Sundiver
Runner

"Embark through the desert on a grand quest to reach great heights through the power of ancient crystals,

but beware, you're not alone..."

About the project

This was our first project. The goal of the game was to get to the pyramid to reach the sun by going through the desert and survive against enemies.

PROJECT OVERVIEW

Production time:

  • 6 weeks 50%

Engine:

  • Unity

My Contribution

  • Player

  • Enemies

  • Bombs

  • Menu / HUD

Sandstorm Entertainment

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Programmers

  • Ajlin Hamzic

  • Aron Jönsson

  • Jesper Jöneros

  • Linus Bensryd

  • Markus Nilsson

  • Melvin Ringheim

Level Design

  • Julia Nyberg

  • Tim Andersson

Graphical Artists

  • Ditte Frederiksen

  • Josefine Rosenlind

  • Sarah Olofsson

  • Lucaz

Animators

  • Hampus Eriksson

  • Hugo Nilsson